tomer :: watching this 1979 classic in loops one weekend I was struck by an irregular wall in the subway in one of the chase scenes. the wall is missing a bunch of tiles which created an unusual abstract shape. it resonated with the structure of the film-- a video game narrative arch with consistently harder challenges 'next level' type curve. the subway tiles, like pixels, established parallel interpretations of NYC. a hellish shit hole, sure, but also a playful maze.
this is my first official screen print. 24″ x 36″ Edition of 180, $40. and goes on sale today (Thursday, May 27th) at a random time. Visit Mondotees.com.